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Post by Ariel Endaraues on Jul 12, 2018 14:45:40 GMT
Hi peeople! I am going to participate with a game which actually existed for the c64 as Mandroid, but was never released for the Spectrum even if it was announced in several magazines as "Cyborg". That allows me to have a total freedom in order to create the graphics and mechanics. Here is a video of what I have done so far: www.youtube.com/watch?v=xhcL3gstjac-------------------------------------------------------------------------------------------------------------------------------------------------------- Muchachada Spectrumera! Me decidí a participar ya que pude adaptar un idea que tenia con este titulo que existe para Commodore 64 bajo el nombre de Mandroid, pero que nunca se desarrolló para Spectrum,aunque fue anunciado en diferentes revistas como Cyborg. Esto me permite tener total libertad para crear el aspecto jugable y gráfico del mismo. Dejo un pequeño video del gameplay de lo que llevo realizado. Saludos! www.youtube.com/watch?v=xhcL3gstjacNuevo HUD para Droid Buster, con cada cambio de nivel aparece una frase aleatoria en el globo de dialogo de nuestro héroe Frank! Ya esta disponible la versión final de Droid Buster, lo pueden descargar desde este link, también esta la pantalla de carga. The final version of Droid Buster is now available, you can download it from this link, there is also the loading screen. drive.google.com/drive/folders/12KLKWEsKKB43Tjk67SpAUD8askOLKftS?usp=sharing
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Post by patmorita on Jul 13, 2018 10:18:42 GMT
Hello Ariel San,
nice looking game! Welcome to ZX Dev and good luck.
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Post by Ariel Endaraues on Jul 14, 2018 15:11:30 GMT
Thanks Mr Miyagi!
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Post by Admin on Jul 23, 2018 9:03:48 GMT
The truth is that the game looks to play really good and the punch and its animation is a really interesting feature that very few Spectrum games from nowadays have and gives it an Arcade beat em up touch very intriguing! Congratulations and welcome to the compo
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Post by Ariel Endaraues on Jul 27, 2018 3:36:53 GMT
Thanks, That was the idea, I wanted to mix a bit of beat'em up, with a dungeon crawler.
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Post by javierq on Jul 28, 2018 8:26:14 GMT
Thanks, That was the idea, I wanted to mix a bit of beat'em up, with a dungeon crawler. Go Ariel, go!
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Post by Kala on Aug 1, 2018 12:10:51 GMT
Hooooola ke tal... Ke guapo vaya pintaza, estoy deseando poder probarlo...
Gran trabajo, sigue así.
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Post by leamonde on Aug 1, 2018 16:24:04 GMT
Nice looking job, go go go!! Pinta estupendo, dale duro!!
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Post by Admin on Sept 1, 2018 22:03:01 GMT
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Post by Ariel Endaraues on Jan 6, 2019 14:42:32 GMT
Hi peeople! I am going to participate with a game which actually existed for the c64 as Mandroid, but was never released for the Spectrum even if it was announced in several magazines as "Cyborg". That allows me to have a total freedom in order to create the graphics and mechanics. Here is a video of what I have done so far: www.youtube.com/watch?v=xhcL3gstjac-------------------------------------------------------------------------------------------------------------------------------------------------------- Muchachada Spectrumera! Me decidí a participar ya que pude adaptar un idea que tenia con este titulo que existe para Commodore 64 bajo el nombre de Mandroid, pero que nunca se desarrolló para Spectrum,aunque fue anunciado en diferentes revistas como Cyborg. Esto me permite tener total libertad para crear el aspecto jugable y gráfico del mismo. Dejo un pequeño video del gameplay de lo que llevo realizado. Saludos! www.youtube.com/watch?v=xhcL3gstjacNuevo HUD para Droid Buster, con cada cambio de nivel aparece una frase aleatoria en el globo de dialogo de nuestro héroe Frank!
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Post by Admin on Jan 6, 2019 15:35:50 GMT
You can now download the final version of the game in the first post of this thread!!!!!
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Ya se puede bajar la versión final del juego en el primer post del hilo!!
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Post by hikoki on Jan 11, 2019 14:28:34 GMT
I like this game! Rolling porcupines are fun. AGD's precision in collisions are not very accurate but this is compensated with a big hit box on the player's fist. So in the end a limitation of the engine has become an engaging gameplay, powerful punch versus radioactivity. Anyway I thought you would like to know about this patch for collisions that provides AGDX youtu.be/imR2jK4Y1FM
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Post by alessandro on Feb 19, 2019 14:55:39 GMT
Hola Ariel,
finalmente probé tu nueva obra, no conocía el original, y por eso no puedo decir si es un buen remake, pero veo que hiciste un buen trabajo.
Es una buena idea golpear los enemigos a puñetazos, me acuerda de el que hizo mi mismo con el Seto Taisho. Pero creo que sería mejor si el personaje tuviera mas de una sola vida, o si su energía no se baja tan pronto :-) Otra buena idea el diversificar las zonas de acción, con diferentes estilos graficos. Enhorabuena!
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