I want to participate in this year zx-dev with a remake of Cauldron. I can show you some screenshots, but I have lots of work to do yet to call it a game. It is still a work in progress. My goal is to have it finished before the deadline and to learn a lot of AGD along the way.
Hola a todos Para los que no dominan el idioma de Shakespeare y para los vagos, que también pienso en ellos, lo que digo en resumidas cuentas es que quiero participar en la zx-dev de este año con un remake de Cauldron. He puesto varias capturas, pero tengo mucho trabajo por delante para terminarlo. Mi objetivo es tenerlo terminado antes de que acabe el plazo y aprender AGD por el camino.
17/11/2018 Development update: the upper half of the map is done, I'm now working on the subterranean screens. Our witch can jump now, I hope that those screens will not be as burdensome as the original. I'm been asked if it will have music... AY music will be the last thing to add once I'm ok with the gameplay and there is enough free memory for it.
That is the idea, Darío. I like the game setting and atmosphere, and the first part about flying around and collecting keys is not that bad. On the other hand, when you enter through the doors, the game loses all the fun, in my humble opinion. I hope I can get a decent second part, much more playable, to improve the experience.
It will be a little shorter than the original too, but maybe that doesn't hurt the game.