I promised I'd at least share some of my tools even if I dont make the competition this year, so here is my assembler and emulator which I've been integrating. It is still a work in progress. Future versions will be a single interface but for now it uses my old emulator for executing code from the editor. It's 48k only I'm afaid though (future versions will include 128k support).
Mi nombre es Bubu, y me he registrado porque a lo mejor me pongo con un jueguito a ver cómo se me da la cosa. Nunca he hecho uno, pero tengo muchas ganas de ponerme. No he encontrado dónde presentarme en el foro, así que aprovecho este hilo ya abierto porque tenía interés en preguntaros sobre qué librerías en ensamblador (no en C, ni en BASIC) coñocéis para pogramar sprites. Muuuchas gracias por adelantado
My name is Bubu, and I've just registred as perhaps I start programming a game, don't know how it will go. I've necer done any before, but I'd love to start it. I haven't found any thread to introduce myself, so I'm using this one, as I'm interested in sprites libraries in assembly language (not C, neither BASIC). Thaaaaaax in advance
Hallo, yep, I meant sprites, sorry, I wrote in Spanish but not in English. OK, I'll go for it, thanx a lot, hikoki
You are welcome, hope it helps with your project. There are other libraries like Nirvana but I thought this one might be easier to use? dunno how many sprites are allowed to place at once.. You may also want to take a look at Luca Bordoni's articles which explain how to call your own asm routines from AGD www.funspot.it/category/agd/ surely you'll know about the agd forums, agdx facebook group, agdx youtube channel,etc